While the Movement works vigorously to promote international humanitarian law (IHL) worldwide, there is also an audience of approximately 600 million gamers who may be virtually violating IHL.Of course, what they're floating is bans on violent video games.
But is banning war games adequate? Can we allow half a billion virtual war criminals to go unpunished?
Let's charge them with something vague
and try them all at the Hague.